martes, 8 de enero de 2013

Payday The Heist Review


We've faced in a thousand and one different occasions through endless games but ... what if instead of going after the criminals we become them? With this idea as a basis, Overkill Software Sony Online and bring us this fun cooperative action game in first person with good ideas but with a background running something discreet, that separates him from the top of the genre. And yet, no lover to such games should let it go by emotion and intensity that manages to convey in each of the six major robberies that allows us to face.


First think, then act
With an aesthetic and staging that reminds many of the films of director Michael Mann, Miami Vice and Heat among others, PayDay: The Heist puts us in the shoes of a team of four high-flying robbers have been proposed burst, at gunpoint, some of the best protected vaults of the world. Task to comply strictly following a series of objectives that will lead us from one side of the stage to another collecting the necessary tools to overcome the security systems we block the way, while we defend ourselves from the police. Hence, cooperation is so important. Not for nothing, this is a title that responds to the same philosophy view the hit Left 4 Dead.

Certainly, the health system that presents the game lets up on the highest difficulty level can withstand a large number of bullets without falling, but this is something that should not be misleading. The number of police and security forces who attack us at once, and from many different points, it is overwhelming, to which we must add the need to run around from one side to another to meet, in a hurry, the objectives are updated during the course of the stroke. So, whether accompanied by the game's artificial intelligence efficient or, preferably, with three friends, cooperation will be essential.


And to give greater importance, Overkill Software has chosen to create a simple skill progression system by which unlock new equipment, props and special abilities that will define the type of offender who Incarnated. And we are not talking only of the type of weapons that can be carried, and we can also choose to apply enhancements such as greater resistance to enemy fire, the ability to generate more money, get more clamps to hold the hostages, the option distribute ammunition or heal the wounded, and so on. Customization options that we felt fantastic given the large number of unlockables to find us, and that logically mark the type of functions that will play in line with the rest of the team.

The appearance of special enemies also set the tone of each mission, as we regularly baptized survive intense attacks as assaults and where and we will address not only ordinary policemen, but also special units like SWAT, with more powerful weapons and more effective shielding equipment, snipers on rooftops surrounding, and even effective FBI infiltrate try to catch us by surprise. The biggest complaint I found about it is showing aggressiveness all these units, minus realism and tension to the game. We say this because although we get in trouble with his combat team, we would have liked to see more SWAT surreptitiously entering and not bulls through the front door (though they also use helicopters to drop on us), to give an example.

Veredict:

The graphics are not bad, the gameplay gets repetitive, its fun to play with friends but only a moment then the game gets bored, if like to kill cops this game is for you.. The campaign is not that good.. 
6/10






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