miércoles, 6 de marzo de 2013

Xenoblade for Wii U starts listed in chain stores

It could end up coming along this year.


Monolith Software unveiled the latest Nintendo Wii U Direct dedicated to the development of a game called simply "X", that watching your video presentation and typography of the letter made ​​it clear that it was a new release of Xenoblade.

Now chain stores like Best Buy or Walmart course start list this game for Wii U, just as Xenoblade. These listings could let us see that the end game finally coming this year, and that its current development seems quite advanced.

This record may also refer to a version of the original Wii Xenoblade in the new console from Nintendo, a kind of revival.



martes, 5 de marzo de 2013

Wii U launches today an update to improve system stability

"It will lead to major improvements in system stability."


The website says American Polygon starts today a new firmware for Wii U, leading to the console to version 2.1.3. and will bring "significant improvements in system stability."

This will be only the first of several updates that are planned for the coming months, with a review of largest face to April. In that it will introduce "new features and improvements to the user experience."



lunes, 4 de marzo de 2013

Crysis 3 was "very close" to launch on Wii U

The lack of agreement between EA and Nintendo made ​​the project not go ahead.


Crytek has come to be running a version of Crysis 3 on Wii U. The information has been disclosed by Cevat Yerli, one of those responsible for Crytek, stressing that if they would have been for that version released, but do not have the resources to make such decisions.

"We had a version of Crysis 3 running on Wii U. We were about to launch" confirms Cevat Yerli Media VentureBeat. "But there was no agreement between EA and Nintendo companies. We, as a company, we could not afford to throw in Wii U, we have a publishing license, so Crysis 3 on Wii U had to die."

Crysis 3 is available from February 21 on PC, PlayStation 3 and Xbox 360.



jueves, 28 de febrero de 2013

The reason why i dind't post this week...


Hello.. many of you was asking why i wasn't making posts anymore.. The reason is because this week i was working on other stuff.. But dont worry the other week im gonna start doing again posts!! so stay tuned!

viernes, 22 de febrero de 2013

Zelda: Oracle of Seasons and Oracle of Ages will be premiered in the West

It will Come to the 3DS Virtual Console in the coming months.



The primary responsibility of the Zelda series, Eiji Aonuma, has confirmed that the classic Miiverse The Legend of Zelda: Oracle of Seasons and Oracle of Ages for Game Boy Color was also re-launched in the West through the Nintendo 3DS Virtual Console .

"It will take a while until they are available in other territories. We ask patience until they are ready," said the Japanese creative referring to the arrival of these classic Zelda games to the Western market.

Yesterday, during the last conference focused on her portable Nintendo confirmed that both classical estrenarían developed by Capcom in Japanese eShop next Wednesday, February 27.

Source: http://bit.ly/XQ3Qr5

jueves, 21 de febrero de 2013

A mod for GTA IV to enjoy their action with the Toy Story

Woody and Buzz Lightyear are ready to make war in Liberty City.




An amateur team has created a series of mods for Grand Theft Auto IV that will allow us to enjoy the intense action embodying the popular cowboy Woody from the movie Toy Story, who will accompany your faithful friend Buzz Lightyear.

The funny thing is that with various improvements, Woody can do walk the streets of Liberty City hadouken own the powerful running of the Street Fighter series, or performing a fearsome war cry Fus Ro Dah like we were in Skyrim.

You can download the mod from Woody through this link, for an army of Buzz Lightyear accompany you on your adventures in Liberty City you must download this other mod. When you add the amendment ought to use the Hadouken and the Fus Ro Dah.

Source: http://bit.ly/WZFsYc

miércoles, 20 de febrero de 2013

Gunman Clive Review - eShop Nintendo 3DS


Thanks to digital distribution have learned that independent games can be as bright as those produced by large teams. Clearly, development of one or two people has its limits, but that does not stop when the authors will put their love and effort, the results can be magnificent. This is the case of Clive Gunman, an action-platform game created by two brothers from Hörberg Productions and despite offering a limited time of play, he does it with grace, taste, variety and charisma. If you like this genre and you have a 3DS, you can not overlook this gem born in iOS but reaching the laptop to deliver a more visually appealing while more playable thanks to precise controls.


Cowboy And Jumps
Gunman Clive offers a classic combination of action and platforms in two dimensions, where we take the role of Clive, a nineteenth-century cowboy in a Wild West full of thugs and outlaws. Mayor Johnson's daughter has been kidnapped and have to come to the rescue, a journey that will surprise us for many reasons. Interestingly, we can also start the game as Ms. Johnson, the kidnapped, who come to the rescue of a cowboy (presumably Clive himself, since history does not speak of this.) In both cases, we have to go shooting scenarios with different types of weapons to criminals and dangerous animals, dodging gunfire while trying not to fall into the void. At first we will visit areas with buildings typical of the times that require us to measure the shot to hit the enemy when he looks out windows, stops to shoot covered in boxes, or all those who await our arrival.

We will repeat this mechanic to dodge, jump and shoot at the right time in the style Mega Man ​​until, when it seems that the game is limited to that, we face challenges clearly inspired platformer Mario Bros series and several mechanics who cliché completely unmarked originally proposed. Best of all is that you do not overdo it progressively and repetition, something that we felt fantastic and clearly playing in their favor, but is also guilty of the short duration of the title. Similarly, Clive Gunman flees full of game design that forces the player to retrace our steps, so that we are always moving forward and discovering new screens, back to an era where entertainment video games player took precedence over duration.


Very quick, but replayable
We place special emphasis on the game is very short (it took us an hour just terminárnoslo in the first game on normal) but so satisfying it is, we wanted to play with him. We have three levels of difficulty (easy, normal, hard) and two characters with differences in life, speed and jumping. Moreover, when we finish the game first to unlock a new character for their particular motivated us to enjoy ourselves again. There are markers of time and no damage completed at the end of each phase, which encourage those gamers who want to overcome again and again. Screens are ideal for very short play on a laptop and can play them back on a map selecting style New Super Mario Bros. Up to three time per level records, but unfortunately do not get early and we have no ratings online or via StreetPass, a shame because they are always helpful to replay levels. We also have three slots that allows us to have up to three saved games, ideal for those who want to have the games with all three characters.

Final Note: 8.5






lunes, 18 de febrero de 2013

Dillon's Rolling Western sequel released on 3DS eShop

In The Last Ranger can recruit new allies to help the protagonist.


Nintendo has confirmed that the interesting Dillon's Rolling Western 3DS will have a sequel, by the name of The Last Ranger, and to be released via the eShop U.S. on April 11.

Nothing has been said of the launch of this tower defense game in the European market, although it may occur on nearby dates. Nor have revealed many details about the new features present this sequel, beyond which we can recruit new colleagues as Gallow, Nomad and Bearboon.



jueves, 14 de febrero de 2013

STEAM for LINUX - Celebration Sale!

SAVE ON ALL LINUX GAMES 50% - 75%  -  UNTIL FEB 21. 10 AM PST


Also...


martes, 12 de febrero de 2013

RetroReview - Pokémon Gotta catch em' all!


If you ever dreamed of a new world full of new creatures within your pocket sure you are a fan of Pokémon. In this review we help you to better understand where they came from these friends that today you adore and with whom, surely, have shared several adventures, we invite you to catch all the hidden secrets behind this great saga!
These formidable creatures took the world by storm on February 27, 1996 the company developed by Game Freak, adapting to the popular Nintendo console, the GameBoy. Put on sale to the public in Japan, this game reached a great popularity quickly, its early versions Aka & Midori Pocket Monster (Pokemon Red and Green in English) offered to players long hours of entertainment with the news that had this product. Then I will make known some of the same mode of explaining the game and as it was at the time game


The game starts in Pallet Town, specifically in the Kanto area (this is not specified in the game itself, only in later versions). In the small town lives the player and his opponent, apparently this rivalry held since childhood, the latter was the grandson of the world renowned Pokémon researcher, Professor Oak, who want both start in the world of pocket monsters therefore donates his three precious rare Pokemon, Charmander, Bulbasaur and Squirtle. Oak gives one to each. Appearing friendly, the teacher gives us the first choice but then we realize that it is part of the difficulty of the game because our opponent will choose the type of Pokemon that is strong against ours.



Pokémon is a RPG game whose main objective is to reach the Pokémon league and take on the High Command, for this the player must collect eight medals to get the respective defeating gym leaders scattered throughout the Kanto area. Meeting these goals requires the player on a journey in which you must complete missions and defeat the various types of obstacles in the way, most of them caused by a group of villains known as Team Rocket led by Giovanni who will do what is to fulfill its ambitions even if it represents a threat to the Pokémon and the world itself.

Differences between Aka (Red) and Midori (Green)

The real challenge of this game lies in the famous Pokédex, it is a portable electronic encyclopedia that records and describes all the pokemon you find in travel, which is given you by Professor Oak to choose your first Pokemon. To complete the Pokédex must obtain a total of 150 Pokémon caught which is impossible because of the differences between the two games is that there are Pokemon exclusive to each version.

Exclusive version Aka (Red)
Ekans, Oddish, Growlithe, Mankey, Electabuzz, Scyther and hence their evolutions.
Midori unique to version (Green)
Sandshrew, Meowth, Vulpix, Bellsprout, Magmar, Pinsir and developments.

To complete the Pokédex Pokemon needed to change to another player via link cable, it should be noted that some pokemon evolve only when they are exchanged, could also initiate battles between other players in this way.



Fun Fact
Pokémon Red and Green came while sales in Japan, but what many do not know is that the original version was never translated to Green America or Europe for reasons somewhat fuzzy at first, but was arguably because Pokémon Blue version, if you came out of Japan, would be an improved version of the Green since in the latter had many bugs that were upgraded to the version that he presided.


With this latest information we end our review, we hope you liked it and I make it clear that we are always willing to listen to you if they have questions or want to correct something feel free to leave your comments, do it all for you, our readers, to always be comfortable. A pleasure, farewell ErrorMacro.






lunes, 11 de febrero de 2013

Path of Exile gathered nearly 70,000 players during last weekend

This action role-playing game is in the early stages of its beta testing phase.


Grinding Gear team has announced that its action role playing Path of Exile Free PC met last weekend to about 70,000 players, which for a few days enjoying the beta testing phase of this title funded with user support.

Specifically, we are talking about 69,850 players. A figure higher than expected by the developers, who were overwhelmed with such an influx of people.

"We are absolutely overwhelmed by the amount of players that are trying to access Path of Exile, and this has manifested itself in a temporary loss of servers," said one of the project managers through their official forums. "For those interested, the influx of players has been of 69,850 users before the kingdom fell apart."





viernes, 8 de febrero de 2013

CryTek is not clear about the future of Crysis, and "probably" will end up being free-to-play

The German study says it is "experimenting" with the brand.


Cevat Yerli, CEO of the German studio Crytek, has spoken to the portal StrategyInformer on the future status of the brand Crysis, and has released several plans for the future that could happen in the series.

"In PvE Warface have a strong focus for you and your friends," Yerli admitted on their current free-to-play. "So when you play with people you know, you have a very replayable experience history, and that is something very unique in the online world right now. Crysis is actually more intended to be."

"Crysis is a much more cinematic IP. Can have, in my opinion, a single-player experience, but I would not say it is only single player. We have a different name and a different concept that is very challenging in the mind and the structure of the game, "he acknowledged. "The future will take advantage of the online game, and probably will be free-to-play".

"But the future of Crysis will be great," he said. "Crysis still exist but do not know how. If you will be a first person shooter, an RPG or an MMO is something I honestly do not know.'re Experiencing. We told the team before us a blank sheet, where we Crysis elements but do not want to continue the story for another 10 years. do not want to limit ourselves, we wish to innovate "



miércoles, 6 de febrero de 2013

Capcom would have liked that sales of Resident Evil: Revelations 3DS would have been higher

It was a "success", but they expected better results given the investment.



Resident Evil: Revelations will have a desktop version in a few months, a title originally appeared on Nintendo 3DS a year ago.

Capcom has admitted that sales of the 3DS version have been a success, but given the huge investment for the title, I wish it would have sold more, "Given the high costs of development that has taken the 3DS version , we would have liked to get some more sales in the end. But that does not mean they've seen as a failure. "

Clearing his response, says Kawata see it as "a success", expecting the same versions of PC, PlayStation 3, Xbox 360 and Wii U to be released on May 24.

Source: http://bit.ly/XVEbgh

martes, 5 de febrero de 2013

CryTek is not interested about creating a third for Darksiders


The German company says it "does not fit" with their strategy


A few days ago we reported on the formation of a new study CryTek with some of the former members of the now defunct Vigil Games, including his primary responsibility David Adams. Faced with growing rumors of a possible resurrection of the Darksiders franchise, despite seemingly impossible by licensing issues, Cevat Yerli has been quick to deny them.

"We were surprised when no one opted for Vigil. Bid We would have liked, but there were too many unknowns," said Yerli. "We chose Austin as a destination for our brand in the U.S., and we needed a team of experts to launch the study. At the same time we did not want to continue with Darksiders 3 because it did not fit with our strategy, so when we heard that the team Vigil Games had been discharged in full by THQ, decided to fly and have a meeting to see if they were interested in joining our mission ... now that is something significantly different from what we have done so far. "



lunes, 4 de febrero de 2013

Rockstar "has nothing new to announce" about versions of GTA V for PC or Wii U

With rumors clarified that the game will be in the present generation.


So far the only versions confirmed for Grand Theft Auto V are the Xbox 360 and PlayStation 3, which will launch on September 17.

With the announcement of the new date is not confirmed new platforms for the game, and Rockstar wanted to clarify on Twitter that "there is nothing new to announce" about possible versions of the game for PC or Wii U.

Regarding the latest estimates of analysts who shuffled the possible presence of Grand Theft Auto V in the next consoles due to its recent delay from Rockstar wanted to settle the issue: "For those who have these conspiracy theories about the existence of some ulterior motive for this delay, we made clear that make no sense and that his only reason is that we want to make the game as good as it needs to "". clear in its official blog.


Source: http://bit.ly/14zGewJ

jueves, 31 de enero de 2013

A new mod for GTA IV allows us to use Vaas from Far Cry 3

Great work of an amateur that goes far beyond the "reskin", betting on high quality textures and effects.




Wappeddell, a known member of the scene of the mods for PC, has launched an interesting work for GTA IV, which gives us the possibility of having the villain of Far Cry 3 protagonist of Rockstar shooter in a job that can be downloaded by following this link.

You can see in the video that accompanies the news that the work goes far beyond the simple location of a skin about Niko Bellic, and it has high quality textures that have been treated bump-map, and we provide one of the best works of this kind we have seen to date.

Source: http://bit.ly/VxhhRV

miércoles, 30 de enero de 2013

Nintendo cut its sales forecast for Wii U and 3DS

Yes, revenues have increased in the last period.


The Japanese company Nintendo has informed this morning of a cut in their sales forecasts for 3DS and Wii U next year, although they have increased revenues to count the entertainment giant.

Apparently there have been a net profit of 14.5 billion yen for the nine months ended December 31, which has raised the net projection of 6,000 million yen to 43,200 million. The software looks great responsible for this increase, with a series of data that have been released and are detailed below:

· New Super Mario Bros. U (Wii U) - 2.01 million
· Land Nintendo (Wii U) - 2.33 million
· Pokemon Black Version 2 / Pokemon White Version 2 (DS) - 7.63 million
· New Super Mario Bros 2 (3DS) - 5.96 million
· Animal Crossing: New Leaf (3DS) - 2.73 million
· Super Mario 3D Land (3DS) - 12710000
· Mario Kart 7 (3DS) - 39560000

But Wii U expectations for the end of March 2013 is now set at 4 million consoles sold, by 5.5 which gambled in October. Have been distributed so far 3.3 million Wii U, with 3.06 sold before the end of 2012. 3DS and DS are going through a similar situation, and it is predicted that Nintendo will sell 15 million units instead of the planned 17.5 for the former and 2.3 for the initial 2.5 second.



martes, 29 de enero de 2013

Hitman: Trilogy HD. "This saga is what has defined our study"

The trilogy is set this week on sale.


If you love the adventures of Agent 47 have probably already noted in the calendar that tomorrow is selling the Hitman Trilogy HD, which means that the PlayStation 3 and Xbox 360 are some of the best games of the series in HD format.

Nick Price, Communications of IO Interactive, spoke about the event with the official PlayStation blog. "More than anything else that IO Interactive has created in the past decade and a half, has been the Hitman franchise that has defined our study." Her five titles have been released in the last 12 years for major platforms. The killer combination of fantasy, game mechanics and freedom of action of the Hitman series make all the most original games we created in IO. Nobody had really seen a game like Hitman before (not even the developers who were about to create. Was a game about a murderer cold as ice, but with a wry humor to balance issues that were treated as mature. "

"When you deal with a subject so dark ... need something to compensate, to make it less cynical," says Tore Blystad, director of Hitman: Absolution. "Early in the development of Absolution trying to say we wanted to do a serious game instead of a funny, but with the passage of time the mood was beginning to return to what we were doing, and instead decided to get rid of it for use game. In many ways, the humor inherent in the Hitman games has been there to create balance with the dark and mature themes they have. Hitman games introduced several unique elements of gameplay including a new type of artificial intelligence, the use of `physical type rag doll 'system and costumes. Doing these things work together in a complex system has always been a great challenge. Creating open missions' Codename 47' along with functions like making sniper, disguise and hide sight led to many trials and development risks. "

"The result of this development was an extremely difficult game to master, which became a staple of the series. Difficulty is made even higher by the fact that the team forgot to include the saved starting for the first game, which meant that the experience was much harder (and more exciting) than many other games of the time. With games that followed, these mechanics and functions much better defined, "says New Price. "Something that newcomers to learn when playing with Hitman Trilogy HD is how versatile are the different murders in these games. Always been a desire to bring Agent 47 worldwide, meet interesting people and execute them. Therefore from Blood Money Silent Assassin to live a variety of different adventures. "

"Our hope is that with HD Trilogy fans again enjoy their favorite games, and that those who seized Absolution Agent 47 and want to experience more classical models for the first time," they conclude.



lunes, 28 de enero de 2013

Ragnarok Online will jump to iOS and Android the next month

It will Maintain his character free-to-play and offer game crossed with the PC version.


the company responsible for the popular Ragnarok Online, Gravity Co., has confirmed that the mobile version of this successful MMORPG game online free will debut in iOS and Android over February.

Already published in Korea, this adaptation of mobile game keep intact all the hallmarks that have led to the top of this title with ten years standing, including its commitment to the business model of free-to-play. In this sense, Ragnarok Online: Valkyrie Uprising allow cross-platform play, giving us the opportunity to use the same user account on mobile PC to enjoy its action wherever we go



Source: http://bit.ly/TOanY1

domingo, 27 de enero de 2013

The special edition Wizard of Ni no Kuni got sold out in the U.S.. They reserved most existing units

The Distributors apologizes publicly.




Digital Rivers, company responsible for managing the online store in USA Namco club, the only place that could be purchased or collector's edition Edition Wizard of Ni no Kuni, has apologized publicly for the depletion of this version, as it accepted more reservations the existing stock itself.

"Due to an error in our reservation system, the available inventory of the Wizard Edition has been mistakenly sold more," said a member of the company. "We want you to know that Digital River does not take this situation lightly.'re Going to implement process improvements to prevent this problem from happening again, and we are committed to turn to win your trust."

Some reservations have been canceled, while others are still in the shipping process. All those users will be notified, while payments will be refunded to all those who have lost their copies.

In regions where the collector version of the title was available through physical stores, Namco instructs fans to contact them to see the status of your product. There are apparently problems with the standard stock.

Source: http://bit.ly/14nOqjr

sábado, 26 de enero de 2013

It is confirmed that Shin Megami Tensei X Fire Emblem is an RPG

Intelligent Systems and Atlus are working hand in hand.


The last Nintendo Direct has offered many related news upcoming games for Wii U, including a curious collaborative project between Atlus and Nintendo in the form of Shin Megami Tensei x Fire Emblem.

Atlus' parent company, Index Holdings, has issued a press release which confirms that Shin Megami Tensei X Fire Emblem is an RPG, so it is possible that a title fight.

The working title Atlus and Intelligent Systems, in a new policy of collaboration that will see more often in future projects ..



viernes, 25 de enero de 2013

Sega announces a new Sonic in February

Combine with other phases in 2D to 3D with multiple playable characters.


The last November SEGA confirmed that during 2013 were to continue betting big on the Sonic brand, and this would result in different merchandising but also in several video games, one of them in physical form.

Now, the Sonic Stadium website, based on an anonymous source, offers the first details on this alleged game. Apparently Sega would be developing a new Sonic game for all current platforms but also for the next generation of consoles with an estimated output for this fall.

The home console versions would exchange moments with other classic 2D to 3D, while the version for Nintendo 3DS would be a game closer to that seen in Sonic Rush.

Of the 20 phases that said the game will be offered several alternative routes, and also this supposed new Sonic would also have multiple playable characters among which would be Sonic, Tails, Knuckles and Shadow to name a few, each with their skills .

Sega would have to work in their best team game, and in a development that began even before the start of Sonic Generations.

Indicate that this Sonic the announcement will take place next February 2, a date normally used by Sega to reveal different information about your pet



jueves, 24 de enero de 2013

THQ disappears and his assets are divided between Sega, Koch Media, Crytek, Take 2, Ubisoft

Homefront, South Park, Company of Heroes and Metro have new owners.


The bulk of the assets of THQ have already found a buyer after end of the auction that was held behind closed doors yesterday.

A letter from Jason Rubin (President) and Brian Farrell (CEO) to its employees, has made official THQ's disappearance and the division of their assets, which have gone to five different companies.

- Sega is done with Relic Entertainment, Warhammer 40,000 managers and Company of Heroes.

- Koch Media / Deep Silver acquires Volition (Saints Row) and the Metro franchise.

- Crytek Purchase the license of  Homefront.

- Take 2 gets the license of Evolve, a cooperative action title developed by Turtle Rock Studios (Left 4 Dead)

- Ubisoft takes THQ Montreal , where working with Patrice Desilets (Assassin's Creed) and the South Park license.

All these purchases are almost closed, pending the Bankruptcy Court of the United States accepts the agreement, which is expected throughout the week.

Some assets, including distribution rights and Vigil Games (Darksiders), have not yet found a buyer, but still looking for a buyer.

Workers of the studies that have been acquired by other companies would retain their jobs if the new owners they saw fit. The remaining employees unrelated studies sold, lost his job.

The American editor has been fired from his employees in a letter that has come to light: "Although the company will cease to exist, we are encouraged that most of our studies and games continue with a new owner. Was our hope that all company to remain intact, but expect to hear good news from each of the independent entities that operate under the new organization. "

"THQ For employees who are not part of those entities included in the sale, we are confident that his demonstrated talent as part of the company will be recognized in the next step of his career."



miércoles, 23 de enero de 2013

ATARI officialy goes Bankrupt.

The company's shares are currently below a euro.


The legendary creator of Pong and Asteroids, Atari's legendary past, have declared themselves bankrupt Californian newspaper reports the LA Times, which reports that the U.S. subsidiary has filed a petition to try to get rid of his debt to the French parent.

Worldwide, the company is not working at all well, with a sharp drop in revenue during the past two years and with bare margins. Polygon The portal also ensures that their shares are worth below the euro.

The North American division that this request seeks bankruptcy can be released and be reborn as a new company focused on digital and mobile platforms and detached from the rest of the debts of the company.


Source: http://bit.ly/VUTwAC

martes, 22 de enero de 2013

Resident Evil: Revelations confirmed for consoles and PC in May 2013

The title had been rumored in recent weeks after visiting 3DS.


It was an open secret, but until now we had no official confirmation. Capcom has announced this afternoon that same Resident Evil: Revelations will launch on Xbox 360, PlayStation 3, Wii U and PC on May 24, 2013.

"Developed under a high-definition visuals, enhanced lighting effects and surround sound experience with the terror that originally lived users of Nintendo 3DS ™ console after the release of Resident Evil Revelations now returns to home consoles" Nintendo says in a press release.

"In addition, this version will offer additional contents, among which includes a terrifying new enemy, an extra difficulty mode Assault elModo improvements, such as new weapons, skills and the ability to play as other characters and Hunk the franchise. in Assault mode, which was introduced for the first time in the franchise's original delivery of Resident Evil Revelations, players can play online in co-op or solo in single player mode, facing hordes of enemies in a variety of missions that will increase the level of the characters and get weapon upgrades. "



lunes, 21 de enero de 2013

Project X Zone confirms his launch in Europe

Namco Bandai is gonna distribute this tactical RPG for Nintendo 3DS in Summer 2013.


After premiering earlier this year in the Japanese market, Namco Bandai has confirmed that the promising Project X Zone Tactical RPG for Nintendo 3DS will launch in the European market and Australia in the summer of 2013.

This title developed by the creators of Xenoblade Chronicles, Monolith Soft, has raised great expectations to bring together in one game to some of the most famous characters from Sega, Capcom and Namco Bandai itself. Specifically, we are talking about more than 50 playable characters belonging to 29 different historic franchises of these three companies.



sábado, 19 de enero de 2013

Comes down rumors of a possible open beta Crysis 3

As said, would be in place from 29 January to 12 February, and it would be for all three platforms.



The German web Gamers Scene announced last night that Crysis 3 might have open beta for all platforms, and that it would be launched on January 29 and would last until February 12.

The information came from an FAQ on the official website of Electronic Arts, but it is far from confirmed. The data has been weakened since the beginning of the rumors, so much so that that part of the site was quickly removed and can no longer be found.

viernes, 18 de enero de 2013

Wii U sold 120,000 units in France during the first month

Wii U sold 120,000 units in France during the first month

Nintendo's new console, Wii U, has started on the right foot in the French market, which has sold nearly 120,000 units in its first month of life, generating 38 million euros for the Japanese company.

Specifically, they have been 118,000 consoles from late November until 31 December. A figure something far from that achieved by its predecessor, which sold 180,000 machines in the same period of time, but also positive for the company and have been quick to point out from Nintendo France. Not surprisingly, says a company representative, "when we launched the previous console Wii, Gamecube, not sold anything today while Wii is still selling very well."

Furthermore, as in other territories, Nintendo has confirmed that the Wii U Premium model has been the best selling by far, capturing 75% of the sales of the console. This is followed with ZombiU the pack with 15% of all consoles sold, and the basic model with only the remaining 10%.

The year 2012 also ended with very good results for the Nintendo 3DS, which has sold 950,000 machines in the Gallic country throughout the year, 23% more than the figure achieved in 2011. Wii, on the other hand, has sold 372,000 units in the same period, representing a decline of about 50%.



jueves, 17 de enero de 2013

Day Z aims to launch in April

Its creator is very upset with the controversy following the launch of War Z.

The designer behind the popular mod for Arma 2, DayZ, expects to publish the standalone version of this zombie survival title in April this year, although it is something I still can not confirm one hundred percent.

"I think so, but anything could happen, so it is very frequent.'ll Know more when the technical tests are completed," remarked Dan Hall. "Ask any date before that would be pure speculation, and my latest estimates did not work very well," he admits, recalling his promises that the game would be released in the market before year end.

Moreover, the creative has also been very critical of the failed launch of its main competitor, The War Z, which after landing on Steam was immediately withdrawn from this digital distribution platform because of its many faults.

"There are many media highlighting how good it was when 'played' with The War Z in its pre-alpha, for a few months then say something completely different to criticize so horribly bad it was. I think that has been the worst of all, "he assured the creative in a magazine interview PCGamesN.

"I'm disgusted with the theme War Z. Very pissed. Y has damaged me personally because anyone can see how similar the names. And while most players know the differences between the two games, there are people who do not" , Dan continues Hall.

"I really do not think anyone can understand what they can become exasperated feeling" with this situation, emphasizes the creative. "This has made my life much more enjoyable and I am totally disappointed with the forms and how they tried to consumers," he concludes.



martes, 15 de enero de 2013

The limited edition of Fire Emblem 3DS gets price and release date in North America

On February 4  - $ 199.99.


Nintendo has confirmed that the pack with Fire Emblem 3DS will be released in North America Awakening February 4 (same day out of the game) at a price of $ 199.99.

The Nintendo 3DS will pack a regular edition, but will come adorned with motifs of Fire Emblem, and bring a 4GB SD card, twice what it has included so far.

On January 17, a demo will be available for Fire Emblem Awakening in America, and after launching the game will offer different Nintendo DLC, both pay and free, to broaden the experience of the adventure.

Fire Emblem Awakening has confirmed its release in Europe during the month of April, and whether they also release a pack with the game console.

Source: http://bit.ly/XBwJJC

lunes, 14 de enero de 2013

Iwata says there is not much time to wait to see in PC and Smartphones Miiverse


Nintendo President Satoru Iwata has spoken to the Nikkei news channel on Miiverse, the popular application for Nintendo announcing a future version of PC and Smartphones.

"I can not make any concrete announcement about when it will be available, but not too far," Iwata said, without giving further clues about the characteristics of a social game.



domingo, 13 de enero de 2013

Rumors about the arrival of Resident Evil: Revelations for PS3 and Xbox 360


The Korean rating agency it listed in November last year a version of Resident Evil: Revelations for PlayStation 3 and Xbox 360, a move that still has not decided Capcom.

Now are filtered potential game achievements on your Xbox 360 version. In the same is not said nothing special, but if true would be very close to its official announcement.

Given all these rumors regarding the arrival of Nintendo 3DS consoles, Christian Svensson, Capcom's Community Manager, was asked about a possible compatible version, noting that it is "a big fan of PC" and that "we'll see what the future holds."

Resident Evil: Revelations was originally released on Nintendo 3DS a year ago.

Source: http://bit.ly/10pqRIT

The GameBoy who survived the war


Not exactly a Nintendo DS Lite or a joke. Moreover, it is exposed in a museum. This famous champion survived the Gulf War in a home that was bombed, showing multiple burns as you see. Interestingly still running, and if you go to see this Flickr photo set that is Tetris and you can play it. That if there's no denying that the old GameBoy be impossible to break, so maybe nobody had to buy a new GameBoy because the other is the loaded.



viernes, 11 de enero de 2013

Minecraft manages to sell 15 million digital copies through 2012


The guys of Mojang are not without reasons for happiness, and that is if you have commented recently sold over five million digital copies of the Xbox 360 version of Minecraft, we now know that the total reaches versions fifteen million throughout 2012.
The statistics made ​​public this time are broken down as follows, with 4,177,843 sold in the PC edition, sold 5,002,370 copies in the Xbox 360 version and 5,899,727 in the Pocket Edition for Android and iOS.

Source: http://bit.ly/SnZsU4

Nintendo 3DS becomes the best selling console in Japan in 2012

The consulting firm Enterbrain has released the list of consoles and games sold in 2012 in the Japanese market, noting the enormous success enjoyed Nintendo 3DS both as regards the sale of consoles as the number of games that have been purchased.

And is that the DS has become by far the best selling console of the year in Japanese territory, accumulating sales of nearly six million units during 2012. If we talk about games, six of the top ten belong to Nintendo 3DS, including no shortage of Animal Crossing: New Leaf, New Super Mario Bros 2, Mario Kart 7 and Monster Hunter 3G.

These data also confirmed that Wii U has sold 638,339 units in its first month on sale, failing to confirm the data collected during the first week of the year.

Sales of consoles in 2012 (cumulative total)
01. 3DS: 5,626,763 (9,762,502)
02. PS3: 1,327,185 (8,744,333)
03. PSP: 941,992 (19,179,100)
04. PS Vita: 674,365 (1,077,159)
05. U Wii: 638,339 (638,339)
06. Wii: 492,999 (12,660,742)
07. Xbox 360: 67,273 (1,588,011)
08. Nintendo DS: 28,627 (32,863,798)

The ten best-selling games of 2012 (total lay up)
01. 2 Pokémon Black / White 2 (NDS) - 2,879,027 (2,879,027)
02. Animal Crossing: New Leaf (3DS) - 2,286,977 (2,286,977)
03. New Super Mario Bros. 2 (3DS) - 1,780,493 (1,780,493)
04. Dragon Quest Monsters: Terry's Wonderland 3D (3DS) - 899,410 (899,410)
05. One Piece: Pirate Warriors (PS3) - 825,860 (825,860)
06. Mario Kart 7 (3DS) - 822,542 (1,904,933)
07. Resident Evil 6 (PS3) - 821,053 (821,053)
08. Ultimate Monster Hunter 3 (3DS) - 776,171 (1,585,493)
09. Super Mario 3D Land (3DS) - 738,109 (1,780,620)
10. Dragon Quest X Online (Wii) - 633,827 (633,827)



GamesParaguay Privacy Policy

As Google have changed the Terms and Conditions of their Adsense program, one of the requirements now is that all Adsense publishers should have a "Privacy Policy" on their websites.
Below is the exact wording that has been added to the Terms and Conditions for Adsense publishers ....

"You must have and abide by an appropriate privacy policy that clearly discloses that third parties may be placing and reading cookies on your user’s browser, or using web beacons to collect information, in the course of ads being served on your website. Your privacy policy should also include information about user options for cookie management."


Update: 23 March 2009 
We have now updated the Google Adsense Privacy Policy Generator to include a mention about the DoubleClick DART cookie, which is now required by Google to be included in your privacy policy.
You can read more about the DoubleClick DART Cookie on the following link ...https://www.google.com/adsense/support/bin/answer.py?answer=100557&sourceid=aso

jueves, 10 de enero de 2013

Retro Review: Grim Fandango


To keep track of the games of adventure games, and speaking of King's Quest in the previous article, it is now the turn of his predecessor Grim Fandango, considered another work of worship for followers of this genre for several reasons such as a impeccable and impressive graphics, gameplay extremely comfortable and a captivating story that forces us to pay attention second to second to see the final outcome.

Designed by Tim Schafer, developed and distributed by the legendary LucasArts in 1998 for PC, can boast of being the first game that incorporated the graphics engine grime (Grim Edit), which served to be the subject of wonder and acclaim many for its high quality, many say that if excellence was repeatedly imitated but never equaled, the naked eye is that it shows the effort and hard work meant to its makers Grim Fandango, has an attractive and convincing argument, why what? because it is inspired by the peculiar Mexican celebration known as "Day of the Dead"


Here the main character is Manny Calavera living in the underworld, a place where all the beings who were once alive upon the face of the earth, from the beginning what is more striking is the beauty and ornamentation of game, all players have skeletal look, humor is not absent. It all starts when Manny, who serves as tour packages salesman, trying to sell one Lord Flowers, after this has been reluctant and hostile, our hero decides to steal your customers coworker Domino, by this act of dishonesty, Don Copal boss fires him, but before that Manny manages to sell a ticket to a user ninth hell called Mercedes Colomar, being thrown out of his job is visited by a strange man named Salvador Lemons (as you will realize, all names are of Latin origin), and this gives Manuel exit the marrow Town, part of the AAP (Lost Souls Alliance), that's when you start to make the long journey to find and disrupt a Mercedes web of corruption in the company of his friend Glottis.


Despite having all the attractions mentioned, Grim Fandango failed to win a major impact on sales matter, probably because it was past golden age of adventure games that had their highest peak in the late eighties and early nineties, however is considered by many critics as one of the best and most complete games ever, not only of its kind, leaving an indelible mark and now we pay retroGamer a fitting tribute to the skeleton's less unpleasant.




What Nintendo did before video games?


More than one this happened to him by the head, and is something for everyone who likes to research, it is likely that if these questions haunt your head and if you got internet access you've investigated the matter, but Let us remember the history of this giant company.Nintendo's beginnings date back to the eighteenth century (19), as you read, the story begins in ancient times by a visionary named Fusajiro Yamauchi, who initially engaged in the manufacture of cards Hanafuda (Flower in Japanese) in the first capital empire of the Rising Sun Kyoto, city where the headquarters to this day. In the early twentieth century, specifically in 1902, Mr. Yamauchi start creating Western-style letters, as earlier, these games were basically typical of the Far East.


The business card is quite useful, since gambling were stomping all latitudes of the planet earth, the cards were exported to the United States and that's how the micro Yamauchi Fusajiro company was expanding slowly but with sure steps, without neglecting any detail. In 1933 he founded the company Yamauchi Nintendo Co. Ltd. founder died in 1940, leaving in charge of running the business to his confidant, his son Sekiro Yamauchi. This began a major campaign to grow the business from his father created the first distributor in the late 40s.

Back in the heady 50s this card company decides to be at the forefront, that's why I took the chair another visionary, Mr. Hiroshi Yamauchi, the following year renamed Nintendo Playing Card Co. Ltd. and in 1953 established itself as the number one fabricator of plastic cards throughout Japan, this is considered the first among many outstanding achievements that many readers know. In 1959 another great success for Nintendo steps up big when the first cards printed with Walt Disney characters, there sales soared and lived heyday in many years (and stating that no one imagined what was to come later ).


At the beginning of the sixties have a particular relationship besides making cards to popular board games, which were booming at the time, so much so that the company is already listed on the stock exchange in Kyoto and Osaka. And is 1970 the year that Nintendo ventures to manufacture electronic games, is something unprecedented in the Japanese entertainment industry, at that time the most common fun of children and young Japanese was frequenting bowling halls, until laser shot system developed by the company moved this activity, giving way to new times where monarchs would arcades. And so it was that in 1975 thanks to the invaluable help of the Mitsubishi Electric developed the first video game system using the electronic video player (EVR), the rest of the story, and you know it very well ...



GameStop calls "satisfactory" the sales of Wii U


Although analysts said the initial sales of the Wii U. GameStop store chains had been disappointing, it was not until now that the company has given the actual numbers: 320,000 units according to data from the company's global launch (in EE . States. November 18, and December in Europe) until 29 December.

Paul Raines, director of the chain, has said that "Wii U launch was successful" and thanks to it, next to "strong growth in the digital segment and the continued momentum in the mobile space" has managed to save the balance company, affected by the economic crisis and the overall drop in sales.

GameStop therefore qualifies initial sales of Wii U as positive and as one of the elements that have helped improve the company's overall figures for 2012.


Source: http://bit.ly/10gYsVm

miércoles, 9 de enero de 2013

Retro Review: Maniac Mansion


Imagine what it would enter into a game classic elements of horror films classified as "Class B", ie, extremely dark passages, a high degree of suspense, a mad scientist, tentacles that come to life, and a laboratory where they occur completely unusual things, all this is embodied in what is considered one of the pioneers of graphic adventures, something we can not ignore and that has elements to make us your imagination for a while.

Maniac Mansion, as the name suggests, focuses on a bizarre episode that is the fall of a meteorite in the gloomy mansion of Dr. Fred Edison, this phenomenon occur all starts to fall apart in the big house: The tentacles that were preserved in jars begin to move glass without explanation, also located in different sites saw the kitchen, so do carnivorous plants.


The game's protagonist is called Dave Miller, and if you thought that was the typical hero with extraordinary powers, think again, this is an ordinary person as the writer and readers. It has an attractive girlfriend named Sandy Pantz, which is suddenly kidnapped by the crazy and Machiavellian Doctor Fred, at this point our main character does what is customary in most of these cases: Running to save her with the help of his six best friends, each with a characteristic that makes them unique, so we have to Bernard Bernoulli, a typical nerd skinny and sickly but has a skill set outside to solving all kinds of puzzles, then we Razor, lead singer of a punk rock band, this is perhaps the most beloved character in the game, is said to be inspired by the figure of the mythical singer Tori Amos, whereas others claim that is based on Gary's girlfriend Wnninck , one of the creators of Maniac Mansion. Deespués have in your computer to a writer, Wendy Wells, a surfer, Jeff Woodie, Syd another musician friend of Razor and finalize the list exercised an African American photojournalism: Michael F. Stoope.


As we see, the game is a daring mixture of explosive ingredients, has high playability and represented a breakthrough for its time, remember that was launched in 1987, developed by Lucasfilm Games (now known as LucasArts), originally devised for the famous Commodore 64, Amiga and then later appeared in NES and Famicom thank the SCUMM game engine, initially predicted that it would drag necessary between Nintendo users accustomed to other games, the prediction was totally wrong, and Maniac Mansion dazzle knew that a large number of people despite the usual censorship suffered this game to be ported to the NES in 1990, and two years earlier in 1988 Jaleco attempted a Famicom version, but considerably lower than graphics the original. Anyway this game is embedded in the gamer world as a pioneer of the so-called adventure games,? Sos to try new things?, Then animate to play Maniac Mansion, satisfaction guaranteed ...